Archive for the 'Features' Category

04
Jun
11

E3 2011 predictions and dreams: Nintendo

Nintendo E311 Predictions - playwisegaming.com
It always seems like Nintendo is the biggest wild card at E3. They can completely destroy all hope in their next console or wow everyone with the level of innovation they manage to pack into the hardware. As the oldest player on the block, Nintendo has the farthest to fall from it’s throne made of casual games and ancient franchises. Keep reading to see what playWISE thinks will, should and won’t happen at Nintendo’s E3 2011 press conference.

Continue reading ‘E3 2011 predictions and dreams: Nintendo’

04
Jun
11

E3 2011 predictions and dreams: Sony

Sony E3 11 Prediction - playwisegaming.com
Sony hasn’t had the best track record when it comes to its recent press conferences. The company is going to need to showcase more than just numbers if they want to overshadow the major console announcement Nintendo has and beat the odds after its recent PSN debacle. Keep reading to see what playWISE thinks will, should and won’t happen at Sony’s E3 2011 press conference.

Continue reading ‘E3 2011 predictions and dreams: Sony’

04
Jun
11

E3 2011 predictions and dreams: Microsoft

360 E3 2011 predictions - playwisegaming.com

Microsoft has a lot to live up to as top dog in the console market. They could completely wow their fans at this year’s E3 or bust entirely. Keep reading to see what playWISE thinks will, should and won’t happen at the E3 2011 Microsoft press conference.

Continue reading ‘E3 2011 predictions and dreams: Microsoft’

01
Jun
11

The psychosis of Niko Bellic part two

niko bellic - playwisegaming.comThis is a continuation of a previous feature article written for a psychology class. Read on to learn how to treat Niko Bellic of “Grand Theft Auto IV” of his abnormal psychology. 

In order to help Bellic, I plan on starting him off on antipsychotics in order to curb some of the more acute Type I symptoms.

Continue reading ‘The psychosis of Niko Bellic part two’

16
May
11

The psychosis of Niko Bellic part one

Niko Bellic - playwisegaming.comBelow is the first part of an analytic look at the mental well-being of “Grand Theft Auto IV’s” main character, Niko Bellic. It was written for an abnormal psychology class, therefore reference to outside materials might be helpful in fully deciphering its meaning. However if you’re feeling lazy, you can generally use the context of the essay to extract most of its meaning. Let the psychoanalysis begin.

Continue reading ‘The psychosis of Niko Bellic part one’

14
Mar
11

The Aftermath: Saying goodbye to PAX

Goodbye PAX - playwisegaming.comThe exodus has occurred. As the throngs of vehement gamers and passionate players trudged their way through the revolving doors of the Boston Convention and Exhibition Center on Sunday evening for their final treks to countless busses and trains routed for various airports and highways, it dawned on me. Never in my life have I witnessed such a fervent living body of humans gather in adoration and rally over a common bond.

Continue reading ‘The Aftermath: Saying goodbye to PAX’

13
Mar
11

playCAST PAX special — Episode four: L.A. Noire, games galore and out the door!

PAX East 2011 end - playwisegaming.com

Hear my thoughts on “L.A. Noire” and the rest of the best, and worst, from the final day of PAX east 2011 and overall impressions of my very first PAX experience.

Thanks for bearing with me through these strange amalgamations that I’ve been labeling podcasts. It’s been quite an experience, and hopefully if I go next year, I’ll have a better system worked out.

Continue reading ‘playCAST PAX special — Episode four: L.A. Noire, games galore and out the door!’

12
Mar
11

PAX log — Saturday/playCAST PAX special episode three

PA makes a strip - playwisegaming.comInternet access has been sparse on this fine Saturday of PAX. Therefore, I bring it to you all in one lump sum of greatness. Enjoy the pictures, podcast and accompanying links all found after the jump.

Continue reading ‘PAX log — Saturday/playCAST PAX special episode three’

11
Mar
11

playCAST PAX special — Episode two: Mega64, Firefall, 3DS hands-on and more

Mega64 Rocco - playwisegaming.com

I got a chance to talk with Rocco of Mega64, chat with lead designer for upcoming massive online shooter Firefall and check out the 3DS in person. Check out the episode above and a moment of fiero below.

Continue reading ‘playCAST PAX special — Episode two: Mega64, Firefall, 3DS hands-on and more’

11
Mar
11

PAX log — Friday part two

PAX aerial - playwisegaming.comLines, 3DS, Joystiq Podcast, SOCOM 4, Firefall and more

If I learned anything from my first day at PAX, it’s that people like to line up for the panels early…very, very early. Unfortunately, I missed four seperate talks that I was planning on attending because I didn’t get to the line early enough.

Continue reading ‘PAX log — Friday part two’

11
Mar
11

The cosplayers of PAX

PAX cosplayers - playwisegaming.com

Straight from PAX east, here are a few cosplaying images for your viewing pleasure. Check out the gallery for some well-known and some not-so-well-known — but coincidentally no Unown — real life replicas of gaming and anime characters.

Continue reading ‘The cosplayers of PAX’

11
Mar
11

PAX log — Friday

PAX East 2011 - playwisegaming.comToday is the first official day of PAX! I awoke from a “refreshing” four hour nap at 7 a.m. I wouldn’t exactly call it sleeping, but it was better than nothing.

There are a reported 70,000 people attending PAX this weekend, and the lines are proof of those numbers — I waited in line for about an hour to get into the opening keynote, which was given by Jane McGonigal.

Continue reading ‘PAX log — Friday’

10
Mar
11

playCAST PAX special — Episode one: cold, Boston, buildings and anticipation

Ben Wade, PAX East correspondent here. I’m attempting to create an episode of playCAST for each day I attend PAX East. Episode one is above for your listening pleasure.

While no one else from playWISE was able to join me for PAX, I am briefly joined by UF’s Ubisoft campus representative for this episode, and there is a likelihood he may join me for further episodes. I’ll admit it; the podcast is a little unconventional, given it’s recorded in pieces and not quite as professional sounding as our regular episodes due to time constraints, but we hope you guys enjoy it nonetheless.

Click through for a few accompanying pictures, including a weird leaning trash building — how can you resist that?

Continue reading ‘playCAST PAX special — Episode one: cold, Boston, buildings and anticipation’

10
Mar
11

PAX Log — Thursday

Terminal outside - playwisegaming.comI’ve arrived at the Jacksonville Airport with my travelling companion, UF Ubisoft rep Jay Jordan Uy, and we’re patiently awaiting our plane’s arrival. There probably won’t be much to report from PAX today, since it doesn’t officially start until Friday.

I’m pretty excited about getting to PAX and checking everything out though, mostly because I have no clue what to expect having never been to any gaming conventions before.

 

Anyway, while you wait for more eventful posts, enjoy these exclusive and enthralling behind the scenes shots of our airport trip. By the way, we only got slightly raped by the TSA.

Continue reading ‘PAX Log — Thursday’

10
Mar
11

PAX East Daily Log

pax east - playwisegaming.comPenny Arcade Expo East has arrived, and I’m here to bring you all the action.

I’ll be the only member of playWISE able to attend PAX East over the next few days. Rather than try to get every single little detail from the show onto the site, I’m going to be keeping a running log of the things I encounter firsthand while at the show.

This means it won’t all be breaking news, but it will be your front-row seat to the gaming goodness of PAX. Stay tuned from the 10th to the 14th to see all the action I can gather. Thanks for reading!

19
Feb
11

playVIEWS — Game tester says he does have “real” job

Obliterating hordes of goblins with mana bombs, spike blockades and lightning towers is serious business.

Just ask Marc Singer, 21-year-old quality assurance lead for Gainesville, Fla., game studio Trendy Entertainment. He’s currently working 60 hours a week to squash the bugs and iron out the glitches in Trendy’s latest title, “Dungeon Defenders,” through a process known as playtesting.

It’s Singer’s job to play videogames and report to the development team any problems he finds, but he initially had a hard time convincing his parents that he had an actual job at all.

Continue reading ‘playVIEWS — Game tester says he does have “real” job’

03
Feb
11

playVIEWS — Are you the Hero?

Are you the hero - playwisegaming.comThe clock reads 11:59 p.m., and I’m the only one left awake in the house. As I glance down from my TV at my controller, I notice that my palms are sweaty. Moving my eyes back to the screen, the choice is still there, staring me in the face.

Will I save this evil reaper technology that’s been plaguing the galaxy for millenia, or will I let it all be destroyed?
Continue reading ‘playVIEWS — Are you the Hero?’

21
Jan
11

Hidden Gems — Fotonica

Fotonica” at first glance looks like an early wire-frame version of “Mirror’s Edge” and, like that particular parkour-infused title, seeks to capture and transform that thrill of rushing through the land and sky at a breakneck pace.

Continue reading ‘Hidden Gems — Fotonica’

22
Dec
10

Hidden Gems — Flight

Mid-flight in FlightThe simple joy of folding a piece of paper and creating your own personalized flying craft is embodied perfectly within “Flight” — and injected with a heavy dose of steroids.

The premise of this free, browser-based game is simple: click on a paper airplane and toss it by sliding your mouse swiftly and then unclicking. But, Krin, the game’s creator wasn’t content to just leave it at that.

Continue reading ‘Hidden Gems — Flight’

18
Dec
10

playWORLDS — Cataclysm: goblin adventures in Kezan

GoblinThis is the third in a series of articles detailing the adventures of both goblins and worgen, the newest races in “World of WarCraft: Cataclysm.” You can find the first article here and the second article here.

Now that you have a firm understanding of what “Cataclysm” has to offer, let’s get into the nitty-gritty of leveling up your new goblin so you can explore the lands now in chaos.

Kezan, the goblin homeland, is a very industrial town due to the goblins’ chosen economy and trade. While searching for NPCs to speak to so you can start your questing, you will notice huge smoking factories spewing out smog, oil refineries and even highways — all built by the ever-so-smart goblins.

Continue reading ‘playWORLDS — Cataclysm: goblin adventures in Kezan’




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